Friday, May 25, 2012

Custom Planes

The New Planechase set comes out next week, so I figure I'll list out my custom planes for the enjoyment of nerds wherever.

Gregg's Place
When you Planeswalk to Gregg's Place or at the beginning of your upkeep, you may gain 3 life and discard a card.
(C); Target player gains hexproof.

 Namek
Players can't play more than one spell per turn.
(C); Players can't attack until a player planeswalks.

Lost Boys' Fort
When you planeswalk to The Lost Boys' Fort or at the Beginning of your upkeep, put a 'Happy Thought' Counter on target creature. Creatures with 'Happy Thought' Counters gain Flying.
(C); Creatures must attack this turn if able.

Candy Mountain
When you Planeswalk to Candy Mountain or at the beginning of your upkeep, spawn a 1/1 colorless Leopluradon token.
(C); Target creature gets -0/-6 until end of turn.

Hooters
All creatures get +2/+0.
(C); Discard a card.

T.A.R.D.I.S.
When you Planeswalk to the T.A.R.D.I.S., each player searches their library for a card and put it in their hand, then shuffles their library.
(C); Each player shuffles their hand into their library. Then Planeswalk.

The Wall (Westeros)
When you Planeswalk to the Wall or at the beginning of your upkeep, target creature gains Defender.
(C); All lands are Snow-covered. Planeswalk.

Circe's Island
All creatures are 1/1 with no abilities.
(C); Gain control of all creatures target player controls.

Decade no Sekai
When you planeswalk to Decade no Sekai or at the beginning of your upkeep, search your library for a creature or Planeswalker and put it into play, then shuffle your library.
(C); Target creature fights target creature.

Emerald City
When you Planeswalk to Emerald City or at the beginning of your upkeep, add three mana of any color to your mana pool.
(C); Copy target permanent you control.

U.S.S. Flagg
All Red, White, and Blue Creatures gain +1/+1, Vigilance, and cost (1) less to equip or Enchant.
(C); Choose one; Fateseal 10 or Scry 10.

Doofenshmirtz Evil Inc.
All Creatures are Unblockable.
(C); Target permanent becomes an equipment with 'Equip X' and  'Equipped creature gets +X/+X' where (X) is the permanent's converted mana cost.

Apokolips
All Black creatures get +2/+2, Infect, and Deathtouch.
(C); All Non-Black Creatures are Sacrificed. Destroy all Black creatures.

Central City
Red creatures get +2/+2, Haste, and First Strike.
(C); All creatures gain Double Strike until end of turn.

Los Alamos
All creatures have Intimidate, Infect, and a cumulative upkeep of +1/-1.
(C); Exile all permanents. Then Planeswalk.

Arkham Asylum
All creatures are Legendary.
(C); You pay (0) instead of the mana cost for creatures this turn.

Isla Nublar
When you Planeswalk to Isla Nublar or at the beginning of your upkeep, you may return target creature from your gaveyard to play.
(C); For each creature, choose a player at random. Each player then gains control of each creature for which he or she was chosen.

Dexter's Lab
Artifact Creatures get +1/+1. Whenever an artifact enters the Battlefield, it's controller proliferates.
(C); Destroy all Artifacts.

New Genesis
All White Creatures gain +2/+2, Flying, and Vigilance.
(C); Return all creatures from all graveyards to play.Then Planeswalk.

Hogwarts
Whenever you tap a land for mana, add (1) to your mana pool.
(C); Put a 1/1 token into play with "(T); This creature deals 1 damage to target creature or player."

Ford Theatre
When you Planeswalk to the Ford Theatre, Exile target creature.
(C); All players gain control of All permanents they own.

Silent Hill
Whenever you would draw a card, instead draw two cards and discard a card.
(C);Each player sacrifices each creature they control, draws that many cards, and loses that much life.

Sesame Street
At the beginning of your upkeep, put a counter on Sesame Street. Creatures get +1/+1 for each counter on Sesame Street.
(C); Search your library for a land and put it into play. Then shuffle your library.

Forest of Ni
When you planeswalk to the Forest of Ni, choose a word. Whenever a player says the word, that player sacrifices a permanent.
(C); Change the word.

XXth Hunger Games
At the beginning of your upkeep, sacrifice a creature.
(C); Draw three cards and add (3) to your mana pool.

The Grid
Whenever a land's ability adds mana to your mana pool, double it.
(C); Search the planar deck for a card, shuffle it, and then put that card on top of it.

Kitchen Stadium
When you planeswalk to Kitchen Stadium, each player searches their library for a card and suspends it for 3 turns.
(C); Return target exiled card to its owner's hand.

Elite Four
Players skip their Draw Step.
(C); You may put a creature from your graveyard or hand into play. If you do Champion a creature.

Death Star
All creatures get +1/+1 and cannot block.
(C); Target player sacrifices target permanent he or she controls.

Mordor
When you Planeswalk to Mordor or at the beginning of your upkeep, put a Black 1/1 orc token into play. Landwalk abilities don't apply.
(C); Target Artifact gains 'Indestructible'.

Toontown
All creatures are indestructible.
(C); Choose up to two indestructible permanents. Their controllers sacrifice them.

Castle Greyskull
All creatures get +4/+4 and Vigilance.
(C); Target creature gains "(1); This creature gets +1/+1 until end of turn."

The Matrix
All permanents enter play tapped.
(C); Return up to three creatures to their owner's hands.

Tea Party
At the beginning of your upkeep, gain 3 life.
(C); All creatures move one controller left.

Oa
All Green creatures gain +2/+2, Flying, and Exalted.
(C); Target creature gains +10/+10 and intimidate until end of turn.

Nny's
At the beginning of your upkeep, add (B)(R) to your mana pool. This mana does not empty until used.
(C);Exile the top two cards of the Planar Deck.

Starbucks
All cards cost (2) more to play.
(C); You may pay (0) instead of your next spell's mana cost.

C.O.B.R.A. HQ
When you planeswalk to C.O.B.R.A. or at the beginning of your upkeep, Proliferate.
(C); Gain control of target land.

Gay Bar
When you Planeswalk to the Gay Bar or at the beginning of your upkeep, add (W)(U)(B)(R)(G) to your mana pool.
(C); Your creatures gain the landwalk ability of your choice.

Bizarro World
All creature's power and toughness are inverted. (Example; a 2/1 is a 1/2)
(C); Copy target creature, but invert its power and toughness.

Lost Boy's Den
Vampires get +1/+1 and Lifelink.
(C); Target creature becomes a Vampire and gains Lifelink.

Atlantis
All blue creatures get +2/+2, Flying, and Islandwalk.
(C); Each player sacrifices a land. Then Planeswalk.

Avalon
When you Planeswalk to Avalon or at the beginning of your upkeep, you may return target creature from your graveyard to your hand.
(C); Gain control of target noncreature permanent.

The Restraunt at the end of the Universe
Whenever a player would lose the game, instead respawn that player. Until the end of the turn, all their cards gain flash and cost (0).
(C); You may play any number of Lands this turn.

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